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Rust

Generating Small WASM Modules

WebAssembly For small web projects like simple utilities and games, using WebAssembly is often seen as a quite heavyweight solution, both in terms of code size and program size. Apart from notable exceptions like Figma, WebAssembly has mostly been used as a way for big existing applications to retroactively target the web. To understand why, I will first give you some context about WebAssembly, then we’ll see that it doesn’t have to be this way.
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